Spirit stuck in animation after phasing (still present since PTB)
SUMMARY OF THE ISSUE:
Since the PTB, there's been a visual bug with The Spirit that has now made it to live servers. After phasing, The Spirit always gets stuck in her post-phase animation. Her hands appear frozen in place, completely static, as if she’s stuck in a freeze-frame. This remains until I perform an interaction (like damaging a generator, picking up a survivor, etc.) or land a weapon hit. Once I do, her animation returns to normal.
PLATFORM: Steam
STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:
Steps to Reproduce:
- Start a match as The Spirit
- Use the phase walk ability
- After coming out of phase, observe her hand/idle animation
- Bug occurs intermittently — hands remain stuck in a frozen position
Additional Notes:
- The bug was already present in the PTB but hasn't been fixed before going live
- It affects immersion and makes it look like the game is lagging or broken visually
- Doesn’t impact gameplay functionally, but is visually disruptive
Please fix this — The Spirit’s animations are a big part of her feel and flow!
VIDEO:
https://www.youtube.com/watch?v=BP45CQ29Hk4
Comments
I have a video too. It's not a bug that's game-breaking, but it's just kind of distracting and something that shouldn't happen in the first place.
https://drive.google.com/file/d/1-861wZZgMBLlBZEmn0qyDM7QF9K6jR55/view?usp=sharingaditional screenshot from mine
her hands just stay stationary too while phase-walking
can m1 and everything else just fine, doing actions like that returns everything back to normal
still present in 2v8