Vecna FotD wind-up is bugged
SUMMARY OF THE ISSUE
Vecna's wind-up mechanics currently seem to be malfunctioning, as the skeletons spawn directly on the survivors without warning.
There is no delay between the activation of the spell and the throwing of the skeletons.
PLATFORM:
Steam
STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:
It happens every time you encounter a vecna, the moment the killer uses the spell there is no warning for the survivor, and within the logs there should be a game I played yesterday on toba landing in which it happens.
VIDEO:
https://streamable.com/c3bq7n
PLAYER LOGS:
DeadByDaylight.log
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