Pipp/Grade system/ games

Hi im Rey, i play roughly 66 % of my games as survivor and the other 33% killer. I usally try to pipp into Iri 1 on both sides if i have the time. My problem tho is, that since dbd dont have a proper "ranked or non-ranked" system or better said compared to other "actually" competetive games like "league of legends" or "valorant" for example. There is no actual meaning behind the "Ranks like Silver/Iri" besides getting a certain number of bloodpoints tho. Nontherless these days the playerbase got better "i would say" and so are the games.Which feels like sometimes you stress yourself out just to get to your certain rank/grade. Sometimes as a survivor i don’t pipp even tho i did a proper chase/gens and escaped and as a killer i sometimes down the survivors too fast or even when i get a 3/4k i dont even recieve a pipp. I don’t think i am the only person who thinks that this system needs a proper rework. A solution could be in my opinion "Bhvr" should add that every person that don`t disconnects a game recieve a pipp , just by playing the game.By just adding that alot of "stress" or "sweatiness" could be clearly avoided in the overall "repeatedly" gameloop. Which would lead to i believe to a better game enviroment overall. Greetings rey See ya in the fog.

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