Simple question for Devs
- When are you going to make something "innovative" and fresh for survivors in 2VS8 mode? Fog crystals are just "lazy". You need to put the same effort you put on the killer side (in 2VS8) also in survivor game.
- "Chest raider" class (I don't think I need to explain what it should do)
- "Enlightener" class, with Flash bang, Champion of light, Chemical trap and a guaranteed flashlight in chests
- "Exhaustion" class, with lithe, balance landing, and Smash hit
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