Objects counting as terrain instead of regular "props"

Can you please please PLEASE stop coding random things as terrain? The back wall of the main building on Eyrie of Crows, counts as terrain, so do several objects/pillars/tubes in Hawkins National Laboratory, the wicker squares on the Decimated Borgo, etc.
Why does it matter? Because as eg. Cenobite you cannot cast gateways through them, it's physically impossible. The loop on Eyrie is a particularly egregious offender since it's connected to an already strong window, and you literally, physically cannot use your power on it without a direct line of sight on the survivor. Even the stairs are impossible to cast through.

Please, PLEASE address this. Please respond to this. This is an issue I've reported multiple times and have been consistently ignored. Please, just address this. Acknowledge this post.

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