Nurse really needs a change

Not a nerf as that can screw her up dearly but a change with hit validation and her. Every other killer hit validation works...sorta it's not perfect but it seems to make sense but Nurse has the problem of nonsensical hit validation due to her power. Since she teleports and the killer can swing and hit me on their screen but I'm getting hit before she even appears which makes no sense to me due to the server basically freaking out since it has no idea who to side with. So Nurse's hit validation needs some kind of tweak to help fix up how the game registers hits. Either a delay between the killer's screen and the survivors screen like back then when I used to play Nurse there was a delay between when she teleported and swung which gave the survivor time to react. While it's not the greatest idea having a very small delay between when she teleports and hits can help with hit validation.

Comments

  • i think there is 2 major factors that make her hits feel very strong against survivors, the fact she has full control of her camera during a blink is crazy when literally every killer that has a movement based power has very restricted movement with their camera during their dash or burst in speed (besides spirit). And her green ‘heavy panting’ addon that gives her a whopping 30% increased lunge on her second blink to where on both the nurse and survivor screen she doesn’t even touch the survivor with her weapon but still gets the hit is the other factor. Both of those makes trying to dodge a nurse that blinked relatively close to you feel almost impossible to dodge imo.

  • @MoZo said:

    i think there is 2 major factors that make her hits feel very strong against survivors, the fact she has full control of her camera during a blink is crazy when literally every killer that has a movement based power has very restricted movement with their camera during their dash or burst in speed (besides spirit). And her green ‘heavy panting’ addon that gives her a whopping 30% increased lunge on her second blink to where on both the nurse and survivor screen she doesn’t even touch the survivor with her weapon but still gets the hit is the other factor. Both of those makes trying to dodge a nurse that blinked relatively close to you feel almost impossible to dodge imo.

    That makes sense with how she has full control of her camera. While someone like spirit her ability doesn't involve attacking she also has a split second cool down between her appearing and hitting. But for Nurse since she can teleport on a whim trying to dodge her is not as easy so having it be restricted like Wesker or Oni or if not restricted Blight