[Low Priority] Xenomorph has burned vfx stuck on screen if picking up from crawler mode while burned
SUMMARY OF THE ISSUE:
When the Xenomorph has taken burn damage and leaves crawler mode via grabbing a survivor, the burned vfx stays on screen. Additionally, damage does not deplete over time while out of crawler mode, leading to a potential situation where the xenomorph enters crawler mode and is instantly burned out of it. Once crawler mode is active again, the mechanic behaves normally again, degrading damage until 0 at which point the vfx vanishes.
PLATFORM: PC (may be universal)
STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:
- Take partial flame damage from a turret, but don't leave crawler mode
- Pick up survivor.
VIDEO:
https://www.youtube.com/watch?v=qMqlZJRH6LQPLAYER LOGS:
- Player logs are required from PC players only.
Comments
With the latest changes you're hoping to push BHVR this just became a whole lot higher of a priority.