Deep Wounds Simple Fix

Instead of Deep Wounds inflicted by Legion’s feral strikes having the potential to down a survivor, why not just have it reduce their max speed heavily as the meter diminishes, and upon the meter reaching zero, the survivor will run at Nurse’s base speed, which is slower than survivors? 

The way I would like to see this work, is if a legion re-engages the chase after the first hit, deep wounds will affect their speed instead of being able to down them. This way, legion’s who do not use Feral Frenzy to chase survivors and repeatedly strike them until they go down, are rewarded with potential lethality, while others are given a slight punishment that just wastes their time, but can be a fun chase tool if used correctly. 

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