The Oni's Demon Strike animation is still sluggish.
Dear Behaviour,
On my Xbox One, this bug on the Oni has been around since the release of The Lich, aka Vecna. When The Oni activates Blood Fury, and you miss an attack with a charged Demon Strike attack against any wall or surface, the Oni will constantly recover a slightly longer cooldown with every missed attack using Demon Strike.
Once The Oni has recovered from his missed Demon Strike attack, his animation pauses for 2 or 3 seconds before he can start moving around or turn again.
I don't know how or why this bug occured to the Oni since the Dungeons & Dragons update, but this could cause some serious issues for all players on different platforms.
Please fix this ASAP. Thank you.
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