Chemical Trap's slowdown should happen after the break animation is done.

Chemical Trap currently states that it gives the killer a 4 second stun, but that's technically false because the slowdown is applied during the break animation, and also during which the killer can't move, which makes the slowdown last for around 3-2.5 seconds instead, and for having to repair 50% generator progress, I don't think the perk is worth running at all.

Either increase the slowdown duration, or make it take 35% of time on working generators for the perk to activate.

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