Trapper rework idea
Trapper is the paper boy of dbd and he is a lot better than he used to be but what if we decided to give him some more love.
Added when disarming a trap skillchecks cn now appear missing one will get your arm trapped in the trap giveing you a 5% action speed penalty for 30s
Added when a surivor steps in a trap and escapes they gain a 10%hindered effect for 10s and gain hemorrhage for 30s
Reworked several addons
Bear oil : disarming skillcheck is 5%smaller
Wax brick: increases the Hindered effect from stepping in a trap by 2%
Serated jaws: increases penalty for missing disarming skillchecks by 5%
4 coil kit: increases the speed of disarming skillcheck by 20%
Secondary coil: adds another skillcheck when disarming a trap.
Fastening tools: set traps 50%faster and increase the Hindered effect from stepping in a trap by 4%
Tension spring: increase the duration of disarming by 25% and 3 skill checks will appear when disarming
Oily coil disarming: skill checks are 25%smaller
Honing stone : stepping in a trap takes 100 % longer to attempt to escape as well when your in a trap a skill check will appear missing this will put you in the dying state .
Bloody coil the warning on skillchecks are removed the speed of disarm skillchecks is increased by 25% and the skillcheck can appear anywhere on the screen
Comments
I would love to see his traps being semi transparent so those would be harder to spot.
Other on that I think he is fine