Trapper rework idea

Trapper is the paper boy of dbd and he is a lot better than he used to be but what if we decided to give him some more love.

Added when disarming a trap skillchecks cn now appear missing one will get your arm trapped in the trap giveing you a 5% action speed penalty for 30s

Added when a surivor steps in a trap and escapes they gain a 10%hindered effect for 10s and gain hemorrhage for 30s

Reworked several addons

Bear oil : disarming skillcheck is 5%smaller

Wax brick: increases the Hindered effect from stepping in a trap by 2%

Serated jaws: increases penalty for missing disarming skillchecks by 5%

4 coil kit: increases the speed of disarming skillcheck by 20%

Secondary coil: adds another skillcheck when disarming a trap.

Fastening tools: set traps 50%faster and increase the Hindered effect from stepping in a trap by 4%

Tension spring: increase the duration of disarming by 25% and 3 skill checks will appear when disarming

Oily coil disarming: skill checks are 25%smaller

Honing stone : stepping in a trap takes 100 % longer to attempt to escape as well when your in a trap a skill check will appear missing this will put you in the dying state .

Bloody coil the warning on skillchecks are removed the speed of disarm skillchecks is increased by 25% and the skillcheck can appear anywhere on the screen

Comments

  • I would love to see his traps being semi transparent so those would be harder to spot.

    Other on that I think he is fine