Entity should block the exit gates..

Ok im with the exit gates being blocked for individuals if you’re inside it for at least a minute, why? because of idiots not leaving.... Ok so i had a reverse bear trap on my head looking for the hatch while both gates are opened instead of leaving my forehead team mates are tbagging at the exit gates knowing i have a bear trap on my head and to make it worse this booosted claudett is following me around the map like i owe her something,i understand its rank reset but these type of idiots are annoying..

Comments

  • "Forehead Team" LOL!
  • They are working on the Endgame, no idea what that measn but hopefully it's comething that solves this problem. I hate Survivors who don't leave, and it doesn't do them any harm to stand inside the Exit gates, the Devs can say it's dangerous to stay in the game with the Killer but it's not true. They can Tea-bag and get hit then run, they can get hit out of the exit, they can run around the Exit and try to get you to hit them and never leave because you miss then leave when you finally do land a hit etc. I hope they do something because it's ridiculous that mindless fun like that is promoted in a survival horror game, it should be a funny good time all the time for Survivors, it should be a rare occasion because it's supposed to be scary.

  • The Claudette could've been making sure you didn't get tunneled while you were attempting to get your BT off. The exit thing, though, wouldn't work, since survs would just walk out of the exit gate for a few seconds to stop it triggering the entity spikes and then return to t-bag again. Now, if they made a killer perk to block all gates after 3 min or so of opening for all survivors, then that might work. Sounds s little OP, though, when combined with Blood Warden.