Changes these days have become meaningless

Any change to any Perks, killer, etc. has become a status effect, and the most commonly used is “Haste” for killers and "Endurance" for survivors

This makes the game less diverse

Comments

  • I agree with the sentiment that slapping haste or endurance on a perk to make it better is lazy and only creates more issues but it's not like that is all the devs do when they change perks. They also have the "BHVR dev hammer of ultimate annihilation" to deal with perks that are too strong. That's what happened to Overcharge for example.