Killer meta

I’m wondering since there have been some changes to big perks that are overly used does killer meta perks ever plan on changing. Being so honest killer meta builds have revolved around pain res for over a year now at the very least and they still do even despite the fact that it was nerfed and now it just seems like perks are just being buffed to combo with it and we all know what perk I’m talking about since it’s in the almost every most used killer build currently. Just about every game is just some variation of pain res, pop, grim, and dead mans and it’s just so boring now. You have strong killers running it and weak killers running it and it’s just so boring. Dms and grim are just pausing the survivors objective while pop and pain res are murdering any progress made on gens and it’s so demotivating to play after the full killer build reveal one hook into the match 🙃

Comments

  • There will be more updates to change the meta eventually. The devs have already shown us that they don't want the same perks to be meta forever (which I think is good). The problem is that Pain Res is kind of unavoidable. There is no alternative to it. It's good on every killer, it activates when you do your objective with no further inputs needed and there is no downside other than the rng component of scourge hooks.

    Pop isn't great on killers that have no mobility, DMS is only good when you have map pressure or combine it with GE or PR, GE doesn't work when you tunnel. That is the problem when 1 perk is not better than everything else (in theory Pop buys you a lot more time) but simply less dependent on other factors.