Trickster Re-Rework
I'm surprised I didn't see it in the forums lately.
Is there going to be any adjustment to Trickster as he is in live server? He was OP in PTB and as a last minute adjustment before pushing him to live servers they overcompensated.
To decrease the BPS, as well as the laceration cooldown, AND to increase the amount of blades to damage and hit main event, he's nearly useless.
They could balance by decreasing BPS and increasing blades for damage and main event, but keeping laceration higher.
Or decreasing BPS and laceration, but making knives to damage and hit main event remain at 6. Or even making main event knives throw at a faster rate.
These power points would be bad enough on their own but his add-ons were completely reworked to be completely useless. How did the iri that went from next blade makes the survivor exposed turn to 1% haste per unmissed blade?
It's like the "spray and pray" killer now needs to be super accurate or be all but useless.
Does the team know what they actually want to do with him? At this point it isn't fun to play as or against him.
Trickster was my first killer I attempted to main, I would love to see him have any kind of use or viability.
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