Trickster update is masterful

Best killer changes I've seen in a long time. he might actually be an A tier killer now. With a 33% faster base throw rate, a pseudo always avaliable main event, BEING 115%, and getting some addon updates hes looking good. What do the trickster mains think?

edit: some comments have definitely outlined a few issues I didnt notice before. If these major buffs are to go to live, then they should probably make missing knives much more punishing. Maybe low his speed while throwing or something now that he downs faster+115% and/or lower his clip since main event is so common.

Comments

  • @Devil_hit11 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3575680#Comment_3575680

    your not meant to loop killer for 5 gens. you have unrealistic expectation of counter-play to never go down to trickster. high-wall loops are effective strategy to delay downs from trickster. you only need hold-w against trickster enough to deny throwing angles. as long you do not get hit by 8 knives, the knives will decay. using knives as a health-resource for distance is how your suppose loop trickster.

    Survivors spent years looping killers for 2-5 gens, they're not use to it. They thought it was suppose to be the norm.

  • @Devil_hit11 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3576567#Comment_3576567

    taking more knives to down is drawback. your conflating adjusting aim as advantage when there is little to no advantage to adjusting aim. it is always better to throw 1 projectile and get a quick down from killer time efficiency stand-point. secondly, wraith is basic m1 killer at loops. learning wraith makes you good at like half the killer. the depth in killers comes in knowledge and experience, not mechanical skill. he requires both. that is why the average does poorly as trickster and only people that main him consistent do well with him. with wraith, anyone can do well with him. he is often a common killer suggestion to begin learning dbd. no hard feeling to Mr. Trapper.

    You mean the same same drawback that gets basically completely reduced to nothing by his higher initial speed? His time to down someone if all knives hit is still just 2 seconds right? So even though he needs more knives now it does not matter too much since the throw speed also got increased. How is there little to no time adjusting? You're spamming the knives anyway. Also with higher windup time and more punishment at loops, if you were reffering to huntress there, she needs to charge her hatchet and gets punished way more severely for readying up a hatchet and putting it away than trickster does with his knives.

    Wraith has a little bit more than just basic m1 killer gameplay but whatever.

1 2 ›