Breakdown is an extremely unhealthy perk

Comments

  • @Seraphor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3571272#Comment_3571272

    This doesn't require Breakout though, doesn't even need Boil Over, survivors can do this with dumb luck when it comes to hook spawns.

    When they do this, you are entirely justified slugging and bleeding them out.

    There's a reason bleeding out isn't the standard go-to strategy. Bleeding out needs twice as much time to kill a survivor as hooking, and doesn't have set stages but rather picks back up progress. There is also no overlap between the two. If I have a survivor dead on hook, my optimal option is to hook them. If all the hooks around me are broken and the survivor keeps running back to the same corner, I can either wait three minutes and give a free 3-out, or risk walking away from the slug and them getting picked up and healed, possibly leading to a 4 out.

    There should never be a situation where a killer cannot make a hook without any active survivor input. Breakdown is unhealthy for this very reason.

  • Huh, so it is true. People WILL complain about any perk no matter how niche or useless they are.

    NERF PREDATOR!

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