How would we go about a Pig rework?

My opinion is to keep the 4 bear traps (max amount) and have them activate for more reasons such as exit gates, waiting too long take of bear trap (like in the movies) , have adons for other smaller things like cleaning totems or failing to get the key from a jigsaw box. I'd say we should also make the bear traps be able to replenish after something like a 2 minute cooldown for each trap so you still have to use them sparingly. I feel like this covers all I would want for a pig rework because as a Pig player it feels like the survivors never active a traps and instantly take them off. I want something kind of like this, please try to add on to this idea and give me some feedback. (Buff Pig)

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