Interesting concept but she seems too similar to the hag and survivors could counter her with the same tactics. cursed generator: seems a bit op especially in the late game when their are 3 gens left when really there is 1 ( camping opportunity ) ,and the survivors are on a time limit since killers are being buffed and every second lost is a second they could have used to escape. Hallowed crows: might as well be spies in the shadows 2.0
Locker rage: interesting concept but what if a survivor is inside?
Maybe breaking a locker while a survivor is inside would injure them and trap them in. A survivor would have to "repair" the locker and free the survivor?
I like this killer concept, my only question is are the webs visible when fully grown because depending on the size of the web then this could easily be avoided making the killer weak.
And I am pretty sure the animation for the locker perk would just simply be opening it then closing it back. That way if a survivor is inside they will be captured.
I like this killer concept, my only question is are the webs visible when fully grown because depending on the size of the web then this could easily be avoided making the killer weak.
And I am pretty sure the animation for the locker perk would just simply be opening it then closing it back. That way if a survivor is inside they will be captured.
Lol no the survivor in the locker is killed instantly haha
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Comments
cursed generator: seems a bit op especially in the late game when their are 3 gens left when really there is 1 ( camping opportunity ) ,and the survivors are on a time limit since killers are being buffed and every second lost is a second they could have used to escape.
Hallowed crows: might as well be spies in the shadows 2.0
Locker rage: interesting concept but what if a survivor is inside?
great concept art
and i am out of here wushhhh
i like too see someone breaking the lockers and inside its a dwight XD
Maybe breaking a locker while a survivor is inside would injure them and trap them in. A survivor would have to "repair" the locker and free the survivor?
I like this killer concept, my only question is are the webs visible when fully grown because depending on the size of the web then this could easily be avoided making the killer weak.
And I am pretty sure the animation for the locker perk would just simply be opening it then closing it back. That way if a survivor is inside they will be captured.
darth vader should be a killer. i thought i should put that out there.