Xenomorph invincible turret bug.

Issue where turrets hit by the Xenomorph will not be destroyed. Appears to only affect M1 attacks. So far the only way to consistently reproduce the bug is hitting a turret immediately after exiting a tunnel. Otherwise, it's just a coin toss to decide if the turret will break or not.


Seems to be happening to me in nearly every game, here are a couple of examples that I managed to get in a recording.


Exhibit A:

https://imgur.com/wwaJb64


Exhibit B:

https://imgur.com/a/OMM9MSu


Tagged: Duplicate

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