Xeno Turret Bug
Platform: Xbox but I've also seen this bug affect Xeno players on other platforms.
Issue: After exiting a tunnel, Xeno sometimes can't destroy a turret with a basic attack during its initial downtime window. The basic attack will connect and play the hit animation, but the turret won't be destroyed. The turret will then start shooting during the hit animation cooldown and knock you out of your power or you'll hit it again while it's shooting and destroy it from the exact same angle/camera position. This bug happens quite often. Not sure if this also affects tail attacks.
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