So many new perks to make survivors scream...

Face The Darkness

Dramaturgy

Thwack!

Ultimate Weapon

Not counting existing perks and add-ons

So what the devs do? NERF CALM SPIRIT.

Calm Spirit is not the only bad nerf since the latest "meta shake up". Pharmacy is a joke now that healing and medkits are nerfed. Botany Knowledge removing charges from medkits can't let you use a medkit on yourself.

Some of these old nerfs need to be re-valuated asap

Comments

  • calm spirit remains unchanged. it always made you immune to screaming. new aspect of calm spirit makes it so that cleansing totems and opening chest is longer at cost of -30% speed. you do not need to use second aspect of the perk.

  • @Devil_hit11 said:

    calm spirit remains unchanged. it always made you immune to screaming. new aspect of calm spirit makes it so that cleansing totems and opening chest is longer at cost of -30% speed. you do not need to use second aspect of the perk.

    Except that you have to use when you have to

  • Well scream makes the game more interactive are u having fun m1ing becuz i had games that i literally i knew who was the killer at the tally screen.

  • Distortion users be malding

  • How often are people looting or interacting with totems? Because honestly the "nerf" is pretty irrelevant 99% of the time.