Can we get HillBilly Buffs?

Hillbilly is all around one of the funnest characters to play, but ever since he got gutted with having all his addons dumpstered, he has been kind of painful to choose.

I get he needed the charge speed addons removed, but why the chainsaw cooldown addons? Those were fine and just saved you time from sitting in motion as chainsaw animation ended.


Anyway i think the best buff he can get is make his steering addons basekit, and make those just do what the old chainsaw cooldown addons did. Steering at 60ish % increased turn rate is what makes him fun and he can pretty much navigate most maps (besides RPD) using both the purple/yellow steering addons.

This buff would go a long way in seeing his pick rate go up, because its currently the only fun way to play him.

Comments

  • They are in the pipeline they said during this years ama. Im eagerly waiting to see em myself. As long as they dont change his basekit even more than it was already modified with overheat (id just scrap it) he had a nice flow for his basekit on release. Now its just clunk. So animation fixes maybe some cool addons when you down with a saw (to further reward his power) probably making his steering and movement better by default so engravings isnt a must. Ect. Hell i think they could scrap the 4.4 drawback on the tuning guide and just make it a 20% chainsaw charge time increase (itd still be about as strong as i think his on release yellow bulb. So no instasaw compared to when he released)

  • @supersonic853 said:

    They are in the pipeline they said during this years ama. Im eagerly waiting to see em myself. As long as they dont change his basekit even more than it was already modified with overheat (id just scrap it) he had a nice flow for his basekit on release. Now its just clunk. So animation fixes maybe some cool addons when you down with a saw (to further reward his power) probably making his steering and movement better by default so engravings isnt a must. Ect. Hell i think they could scrap the 4.4 drawback on the tuning guide and just make it a 20% chainsaw charge time increase (itd still be about as strong as i think his on release yellow bulb. So no instasaw compared to when he released)

    I hope so, the steering bonus u get from both those addons is like just enough to navigate most maps, with only the purple its not quite good enough to do it. I just hope it will be like 70% increase to his steering to make him atleast viable in high ranks.

  • I'd love a better FOV during a rev, better control on the initial turn, and more. The current skill cap for Billy is way, way, way too high for what you ultimately get out of him. There are so many killers on the roster that are straight up better that require 0.005% of the mechanics.

  • “We were happy with how the Hillbilly performed, but we made some subtle adjustments.”


    Based on what BhVR said when he nerfed Hillbilly, he may be desperate to receive the buff.

  • He's add ons need changes, despite being one of the hardest killers to play effectively most of his add ons have a weird downside like the spiked boots which gives a very long stun penalty if you bump or the tuned carburettor which turns u into a 110% killer in exchange for faster revving.

  • Does Billy need buffs? It's hard to tell when all you meet are Billy vets. They make the character seem so strong.