Nemesis only plays one variation of his M1/basic attack animation
Platform: PC (Steam)
Previously, Nemesis had 2 variations of the basic attack cooldown, one where he looks at his right fist and grunts/growls, and a second where Nemesis throws both his arms down and roars. After the 7.1.0 update, he only does the roar animation, but he still plays 2 different sounds, so he'll appear like he's roaring but only make a quiet grunt.
You can replicate the issue by going into any match as Nemesis and hitting a survivor with your basic attack, repeat until you get the variation of his cooldown animation where he would normally just clench his fist.
Evidence: https://youtu.be/srqHbt6E2BQ
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