Sheva Alomar Skin rendering issue
I’ve noticed since the live release of ‘End Transmission’, the Sheva Alomar legendary skin has rendering issues on her skin around her arms and back, as well as where her neck and shoulders meet her chest.
Arms mostly look a bit polygonish, a couple of obvious lines can be seen below her neck for the seam where the head meets the torso cosmetic, as well as triangle rendering being present around her chest and shoulders.
Not sure if it’s on other consoles, but I’m on PS5.
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