why is more than half of all killer addons so.. .bad?
All the killers have many bad addons. why? look at pyramid head its so sad nobody cares. nemesis bad addons. hillbilly outdated and bad addons. bubba bugged addons that doesnt work. knight bad addons.
now singularity is next with most bad addons streak. Why do behaviour always do this?
Comments
I wouldn't say bad - I would say their value is not always in line with their rarity. Some killers have great common / rare add-ons and terrible ultras.
In general most ultras are pretty awful, there are like 2-3 somewhat cool red add-ons in the entire game, and they usually come with a worse backside than any form of real benefit.
Otherwise most killers have at least one good add on(some are even damn near necessary).
Killers like Nemisis are a huge stand-out tho, I don’t know why he basically has no good add ons. Zombie speed can come in clutch - on smaller maps, especially in doors, but they are easily exploited and mostly a non-presence even with the ads ons. Every whip add on is atrociously stupid. I do get why Marvin’s blood needed a nerf, but frankly the nerf it got made it a redundant add on, you will already get your whip lvl 2 if you whip 2 fresh survivors, and getting to level 3 still is not worth the add on cost. other than that, he has a hinder add on that does nothing but give you text to read (I defy anyone at behavior to explain in what world is this add on useful), his 60 second oblivious one is kind of cool, except you won’t be using that much because you generally want to finish a chase with a whipped survivor, they will just vaccine up in literal seconds otherwise and the add-on becomes redundant(although at least it gives infection an actual effect outside of just more sound cues.
And of course, zombie whipping add-ons are pretty much all pointless trash because getting to level 2 requires hitting two survivors with a whip (not always the easiest thing to get done super early, but also rarely will be unable to ever get to two in a match) and that is way more productive than chasing zombies with your whip to get more infection, wasting time and eliminating a resource. Let alone the return for basically taking out your own team and 1/3rd of your power is a slightly larger blip on the infection meter. It’s actually stupid, this will not get you to level 2 any faster because you will STILL need to hit two fresh survivors to reach level 2, and again reaching level 3, while decently powerful, is not a high priority. The amount of time he losses with 3 health states for a power can’t be made up by slightly reducing the effectiveness of *some * tiles on a map, so lvl 3 is only ever a cherry on top (aka an “Win Harder” mechanic.)