3 Common sense changes that NEED to happen.

Here it goes:

Give Hex: Plaything tokens to represent how many playthings are active the same way you do with Hex: Pentimento.

Hex perks such as Hex: Devour Hope, Hex: The Third Seal, and Hex: Huntress Lullaby that build up tokens should not light up a dull totem until they get their first token.

When a hex perk that is cleansed or blessed that has tokens such as the above perks. All the tokens are removed to better convey that the perk has been destroyed. Its always annoyed me when my devour hope is cleansed but it still shows it has tokens. Led to so many times where I wasn't paying attention and thought the perk was still up.

How this is not a thing already I'll never know.

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