Balancing

How comes blight still Has broken Add ons nurse can have 3+ blinks leather face can still camp hooks and get a 4K bloodlust is still a thing and goes up to bloodlust 3 with killer’s already being faster than survivors The Knight has little to no cool down placing guards Tunnelling and camping still hasn’t been addressed or fixed in anyway shape or form you make dead hard a 2x usage perk that deactivates if you miss it if the requirement is being hooked you shouldn’t get it deactivated if you miss it only on successful hits why hand hold killers getting a 4K shouldn’t be easy and mindless solo q is gonna be even more unbearable now COH I don’t care because I never ran that anyways but that’s just dead why make dead hard a perk that only a small majority of your community that can get consistent value out of even worse also why do devs never reply on the forums only if it’s giving them praise i would like answers to my questions because this update just feels like it’s gonna make the game stale and boring on the survivor side more than it already is with getting tunnelled and camped multiple games in a row but now killers will say ohhhh bhvr nerfed our regression perks so it’s the only thing we can do and they will ask for another nerf and another nerf until crappy boring perks are the only thing we have left to use

Comments

  • I call it now it’s just gonna be tunnel on camp for a 4K nothing is gonna be better and this update is just gonna make the game worse for either side

  • Ok..... here we go again

    Survivors progression: 1.0-2.2 charges per second (not including perks, Toolboxes or great skillchecks)

    Killers regression: .25 charges per second and 2.5% of lost progress

    What's balanced about that

    Chase starts with the Survivor in front of the Killer... so Survivors have more control in chases... mindgames make it a bit more even

    And the chase music is really loud with no way to turn it down

    Yes Killers will still Camp and Tunnel cause BHVR still hasn't realized that the base game favors Survivors

    Also Maps still have issues with them...

    Bloodlust is necessary... they did try no Bloodlust but it didn't last long

    The game is still 4V1... but chases are 1V1... there's to much there for any real balancing to happen