Calm spirit rework idea

I think this perk should also allow us to make the deep wound state take a little bit slower to down survivors.

Comments

  • I'm idiot I put this discussion at killers instead of survivors category
  • Deep Wound is already a weak effect. Do we really need something to make it even weaker than it already is?

  • Deep Wound is already a weak effect. Do we really need something to make it even weaker than it already is?


    Just with the perk that is a little bit useless
  • Calm Spirit is fine for now. Now, let’s talk about monstrous shrine
  • @Angelicus23 said:
    SnakeSound222 said:

    Deep Wound is already a weak effect. Do we really need something to make it even weaker than it already is?

    Just with the perk that is a little bit useless

    Nope. Calm Spirit isn't useless and Deep Wound is already too weak. There is no need for a change like this.

  • Calm Spirit needs a buff yeah. In this way? Eh...logically it doesn't really make sense for it to slow down the timer, not to mention DW is in a controversially weak state rn. I think a more reasonable buff would be to make you immune to Whispers, or lower your breathing entirely to pair with Iron Will for more stealth play. It's a stealth perk, not a survival one

  • @DexyIV said:
    make you immune to Whispers

    Please no. Whispers helps the Killer find those Survivors that want to take the game hostage by just hiding and only moving to prevent crows from appearing. Survivors with dark clothes would become nearly impossible to find. The lowered breathing buff sounds better.