The entity's last snare / Game mechanic idea.

This is a Game mechanic idea to prevent Exit camping in a fun and terrifying way, and it works as follows:

The first exit gate to be open is contested by a physical manifestation in some sort of tough, spiky bush
like a rose's pedicel, made to cause doubt and Regret.

The bush is painfull, dangerous and complicated to pass through, making so you have to do it in One Go.
The bush makes so you take 3 seconds to pass through in healty or injured state, but 9 seconds in dying state.
If the second gate is open, the bush will disappear.
if the killer attacks someone passing through the bush, he will grab them instead, and the bush will disappear.
When the bush disappears, any survivors that where passing through scape instantaneously. ;)

Dead harding through the bush wont work as it is an action M1 (maybe) action.

This mechanic gives a reason to run Wake up and Prevents unfun exit camping, butt dancing,flashling clicking survivors =D
A cool little interactions would be if the killer hits it enough, one of the big branches of the bush strike him like a Decisive strike as a punishment for being so dumb. xD

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