Perks and tunneling

So, i made a post the other day and said that the game has to many perks that don't affect killers that are tunneling.

So i thought of making a list of all survivor perks and how they affect killers.

To simplify i will divide this in 3 groups (H- tunneling, S- tunneling and Mr Nice Killer) and how the different perks affect each play style. H- tunneling is hitting a survivor within Bt timer (10 sec), S- tunneling is going back to the unhooked zone and Mr Nice killer is for killers that split pressure between survivors.

So, which perks affect each style:

H- tunneling- Distance based exhaustion perks (SB, lithe, balanced and smash hit), Decisive strike

S- tunneling- All before + DH, borrowed time, blood rush, renewal, off the record, overcome, resurgence, we will make it

Mr Nice Killer- All before + Adrenaline, COH, Deliverance, desperate measures, Fast track

Basically, when a killer tunnels, you need to deal with 2 perks, the exhaustion perk and DS. All other perks are out of question, they simply don't work or don't help, which means the killer doesn't need to worry about them.

I am not saying all survivor perks need to stop H-tunneling, but H-tunneling allows the killer to skip a lot of perks for survivor, while punish other play styles.

What are survivors supposed to do, well you can delay yourself going down as much as you can and hope your team can gen rush to end the game quick.

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