How to make the knights guards different from each other
Is it just me or do the guards feel very similar to each other with very small differences
First change to all guards
The guards will adjust their pathing when phasing through objects if they collide with a surivor they will begin a hunt immediately
Jailer change; he supposed to be the best at patrols so let's make him best at it when patroling he moves at 4.4 or 110 and can hear a surivor if they are sprinting I'm his radius
(being injured dosent get you spoted) 4.1 in hunt
Assassin change: everyone says he is legion so let's make him legion (literally) in the hunt he is 4.4 or 110 and getting hit by him will reset his hunt timer.
Finally the big boy himself
Pual Bart he's supposed to be the best for orders but only dose the orders given
If pual is given an order to break something after completing the order he will quickly look around for like 3s and if he finds a surivor he will hunt them
( just an idea but if pual passes through a pallet in a hunt maybe he could break the pallet)
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