Knight is extremely bad

Putting aside the hundreds of bugs the knight has does anyone actually feel pressure or threatened when being chased by his guards?

Even the assassin the fastest one of the three can be put to shame by holding w because there movement speed and hunt duration is so little they can't catch up so you gotta play knight the boring artist way use it only at loops.

Comments

  • No, he is pretty strong*


    *with hard camping and hard tunneling against SoloQ, which are my last 5 matches

  • The guards have got to be a little bit faster. They can chase someone for like 20 seconds, bad movement, no pallets or windows, and still not catch up? It's sad.

  • The Guards are a complete joke most of the time because of the fact they're really slow. They need to chase for longer and do more. Survivors also shouldn't be able the see the green orbs and the detection radius around the guards.

    And it's very disappointing because I actually like The Knight and going against him (not because he is weak but because his power is really cool), but nobody is gonna play him in this state.

  • @Aurelle said:

    The Guards are a complete joke most of the time because of the fact they're really slow. They need to chase for longer and do more. Survivors also shouldn't be able the see the green orbs and the detection radius around the guards.

    And it's very disappointing because I actually like The Knight and going against him (not because he is weak but because his power is really cool), but nobody is gonna play him in this state.

    People keep suggesting that survivors shouldn't see the green orb but I'm not sure about that. I feel like that would make chases too oppressive.

    Also wouldn't that make his anti loop more annoying to deal with