Sadako Changes are necessary
Chasing
While manifesting or demanifesting the "passive phase" should be more frenquent (mindgame tool for chase)
breaking things while demanifested should be a little bit faster 10% or something.
Manifestation buffering, if sadako is manifested and begins demanifesting if she wants to cancel the charging to hit there is a HUGE delay to that, making safe to get into a pallet or a window.
Condenmantion,
option A : all survivors should get 1 condemnation level per minute, at least once a match her 7 minutes mark will be charged, giving her the "delay" of tapes.
option B: Bigger projection radius, 16 meters is too low, if you want to mindgame and TP for condemnation the survivor can wait for the audio cue and go back, getting distance and out of the radius. 20 to 24 meters would be better.
option C: Manifesting should charge hald a condemnation bar, it would have an 6 meter radius for that and it would take 14 manifestations to get an exposed survivor, in testing we could see if its a strong feature or not.
Teleport:
Its kinda hard ask for a TP buff because it will change her condemnation too much, but if she is meant to stay like it is now, some things could change.
1: after teleporting in 3 or more TVs the first one will reset (like hag traps)
2: TVs should have some "Fixed spots" like some gens are fixed in some maps, not relying too much in RNG, Always Near a Hook or a Gen, facing pallets or windows;
3:The video should still play for sadako if the TV is off, just not allowing a teleport.
4: After a teleport the undetectable effect should linger at least for her to demanifest without exposing her TR
Sadako just have the kill rate it has now because of ONE broken addon combo, and relies heavily on meta perks, and addons to be playable. I will not talk about the addons changes because it will take too long but it is not good.
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