On the team based rating
Okay, just so I get this right:
For each teammate that escapes:
You gain more rating if you escape
You lose less rating if you die
For each teammate that dies:
You gain less rating if you escape
You lose more rating if you die
Wouldn't that mean if the killer plays nasty, the survivors get punished harder?
edit: this kinda feels like the issue with pips: Why does one lose a pip for getting tunneled out of the game, respectively people killing themselves on first hook/dcing (sure, people can have legit reasons for that, but it shouldn't punish the killer player if they played fair)
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