How would you solve hooks with basekit UB?

Seems like the main issues for me at least is where you can't hook people because the hooks are to far or a hook was destroyed by breakdown or just bad map design? Because i just played a match vs a unbreakable/no mither,breakdown,flip flop team on the badham preschool basement. Breakdown got rid of the only close hook and boil over made it nearly impossible to navigate around. Unlucky as well to have basement not there. This happens on other maps like ormond and erie of crows. Thing is survivors already kinda do this with boons and unbreakable/no mither. So i just wish theyd fix how hooks work in general (how long their broken,where they spawn, if their broken forever after a deathhook) so that this isn't the case anymore. What would you do to fix hooks to solve this problem?

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