My ideas for the new update regarding the new mori and basekit unbreakable system

The killer has to double hook every survivor to be able to mori them, this eliminates the idea of ending a game within 3 - 4 minutes by slugging, and for the unbreakable, the more times you are slugged the less time it takes for you to pick yourself up making it from 80 seconds to a minimum of 20 seconds, making it less tempting to slug if they are within 6 meters of a pallet it would disable their ability to be able to pick themselves up, meaning they could not unbreakable under a pallet, and change the effects of unbreakable so instead of decreasing the time it takes to pick yourself up, you gain the haste effect and endurance effect for 10 seconds, giving you enough time to get away from a killer, and the idea of the mori is to still be able to get a 4k mori but you'd have to work for it by needing to 2nd hook every survivor, this would make the game very hard to end quickly, and yet would still give the killer a satisfying way to end off the game. And the slug timer will only reduce if you pick yourself up, meaning if they have teammates getting in your face you have 80 seconds to get the teammates away for a safe pick up, meaning it'd only reduce if they are purposely slugging and not just for pressure. I'd thing it'd go 80 - 70 - 60 - 50 - 45 -40 - 35 -30 - 25 - 20, for each time you pick yourself up.

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