Is the bleed out timer for dying state staying?
With basekit unbreakable in the game I don't see much of a use for the bleed out timer for dying state. I can imagine a few reasons for keeping it in the game, but honestly, i think it would be kind of weird with the new changes if they just didn't remove it without any adjustments to that mechanic itself.
Comments
The dying state bleedout timer serves as a safety measure to prevent hostage taking. Without it, killer could keep a survivor on the ground by smacking them down repeatedly when they get up, and never trigger the EGC.
Ah yes, not only is there infinite self pickup which is infinite 22.5s pick up with Unbreakable, any remaining vestiges of threat of pressure via slugging ever should also be removed.
Bleed out timer still incentives survivors to pick up their teammates if possible since you can only pick yourself up 5 times as the 6th time you are down you will die if not picked up.
Plus it allows the game to eventually end if the killer fully commits to trying to slug all surviors.