5th perk by maining characters
(sorry if anything is not clear or poorly said im not a native speaker) Im here to share my idea, so i was watching otz new best killer builds for latest patch and i got a little idea. So basically we got new prestige system and now its actually valuable and worth,but we still dont have any aim in maining characters.Only for cosmetics etc. but what if we actually by playing same character could unlock something and i got an idea we could for example get 5th passive perk slot but it wouldn't be normal slot for any perk.We would unlock it by doing gens or getting kills and for every 50 kills or gens it would unlock 1 of 3 teachables of character we have done the goal on,But for balance so that anyone will not main David King for DH the passive 5th teachable would be nerfed by half for example if you main Dwight for every 50 gens you would unlock one perk.They would be nerfed by half so for example prove thyself would be nerfed to get 50% BP for coop actions and for every survivor on gen it would only be 7 or 8% instead of 15%.For killers lets say nemesis we could get lethal but instead of 10s and 2s for every aura it would be 5 and 1s.I didn't think much about exhaustion perks yet but im sure it could be not so op too.Let me know what you think and how it could be more balanced and interesting, i think if this got a lot of hype we could see it in actual game.
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