Wesker's new chain dash vfx stays on the screen for quite a long time
Platform: PC
Description: A new vfx was added in the bugfix patch 6.2.1 which I guess should only show up when Wesker is in the state in between dashes due to it disappearing pretty normally if you let the chain window elapse, however, if the second dash is used the vfx stays on the screen for quite some time, covering quite a large portion of the screen, which is mildly annoying.
While in the chain dash window:
After using the second dash (the vfx is still there, very slowly fading into nothing):


Comments