after seeing how the RPD maps were cut i knew they felt annoyingly small

after playing 10 games on the maps it’s too small now the way it’s cut. it seems easier to be cornered bc mfs seem to just jump from the sky and instantly catch up and the hooks are insanely close together. 3 people were downed in the same spot ALL 3 were hooked in the same hallway and the last person STILL couldn’t figure out how to get to them. now is that a skill issue?? idk maybe probably definitely is but i liked the old version of the map more. while it was confusing and was hard to navigate, these two baby maps are just as confusing if not identical in problems it’s still the most hated map, still extremely hard to find places and totems and not run into the 7th dead end room while in a chase it just now has a double chance of getting taken there. idk these maps are just weird and haven’t fixed any actual issues players had with the map imo.

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