Wesker's cloth physics are bugged during matches.
In lobby, his coat has full physics like it's meant to; but in matches, his coattails are glued to his legs like it's a Dark Souls 1 armor set.
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In lobby, his coat has full physics like it's meant to; but in matches, his coattails are glued to his legs like it's a Dark Souls 1 armor set.
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Hello, when you want to report a bug, please check the bug report section (https://forum.deadbydaylight.com/en/categories/bugs) to see if it has been reported already and upvote it, otherwise open a new report following the guidelines.