Biggest problem with the game.
On both sides killer and survivor is landslide games. Or games you load in and within the first minute or two you know you likely have no chance of winning.
Survivor scenario. You load in and before you can finish one gen the killer already has 3 to 4 hooks states spread out on multiple survivors constantly causing someone to go save and you can't get anything done. Slugging god nurse or whatever else could happen especially in solos. Survivors teammates that can't last more then 20 seconds in a chase even when they get a speed boost to another tile after taking a hit and can literally just predrop pallets to waste the killers time if they need to.
Killer scenario. You load in playing an m1 killer we'll say, get in your first chase and as your about to down someone in the shack someone head ons you from the locker. The dead giveaway its a coordinated swf. Ok whatever continue on. Next thing you know it's a 4 man bully squad clicking at you, looping every busted tile to perfection, eating every pallet to the head while the gens fly all the while and you can't even get 2 or 3 hooks before the games over due to the skill and coordination of the team and perk synergy.
I guess this is more indicative of the garbage mmr system but just my opinion. Yes camping and tunneling is also problematic but from a strict gameplay perspective getting landslided in this game feels like trash and lots of times you feel you can't do anything to stop it as it's out of your control. Both sides, BOTH SIDES!!!!
Devs you have to be better with the matchmaking.
Comments
This is one thing I like a bit better about the Evil Dead game. All 4 survivors have to get knocked down at the same time to lose, and they have a window to be picked up after being downed. Likewise, the demon is rewarded for doing practically anything, from collecting energy to placing traps to injuring survivors. Everything the demon does contributes to them getting stronger. While some games can still feel hopeless, it is very rare that a game is out of your control (RNG can make this happen, though).
I can't really say that the two games are comparable, but this is one of the reasons I'm having more fun with Evil Dead at the moment.