**Bug** Rancor working when hatch closed with gens left
On Steam/PC
Rancor has never activated once the hatch has been closed, per the description Rancor should activate once all generators are completed, not once exit gates have been powered. Now if it is suppose to activate when exit gates are powered then the verbiage should read like NOED when exit gates are powered
video below as well as screens from in game from 6.0.2; the comment from Mandy is from this thread: https://forum.deadbydaylight.com/en/discussion/322852/rancor-patch-note
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Comments
This is still broken as of recent version of the game