A list of fixes/tweaks i want for Twins
After playing about 20 or so matches straight with Twins, I've come to a few conclusions
1.Twins are capable of a lot, they can block loops using Charlotte, and can kind of Zone survivors by herding them to Victors location if you set him up beforehand
2.Twins are fun when they work, they just have a tendency of not working
3.Twins aren't bad, they're just very, very clunky
After getting my fair share of fun and also frustrating matches, i think i can float a few ideas for balancing changes for Twins
1. Very obvious, Fix Victors hitbox, if nothing else i suggest gets implemented, fine, but this is easily one of the things holding Twins back the most, make the hitbox consistent, that way it becomes not only less annoying for Killer, but also less annoying for Survivors, nothing is more annoying then Victor hitting someone's leg and not latching on, on the opposite side, nothing is more annoying then Victor sailing past your head, grabbing one of your hairs, and then latching on
2. Buff their addons/make the addons more interesting, maybe include a few that affect Charlotte as well, after all, The Twins' power is unlike any we've ever had before, why not include a few more addons that affect Charlotte as well besides a single Iri addon
3. Let Victor stay in high up locations, if Victor can get to those locations, let him be able to stay there, why punish the Killer for knowing how to get to those kind of locations? That would be like punishing Hillbilly players who know how to Skybilly by not letting them rev their chainsaw in mid-air
4. Make Victor threatening when he's latched onto a survivor, personally i think the 2 best options for this are either Hindering survivors while he's on their back, or making him auto-down them if the timer for recalling him reaches 0, Victor doing nothing but make survivors Oblivious and revealing other survivors nearby with Killer Instinct isn't really enough IMO
5. Finally, reduce the cooldowns, particularly the ones for landing a Pounce that downs a survivor, the one for when you're able to control Charlotte after Latching onto someone with Victor, Twins having 7 cooldowns would be infinitely more forgivable if they weren't so insanely long, make these 2 cooldowns the same as when a killer lands a m1, and Twins instantly become less clunky to play
That's just my hot take though, i am by no means a Twins main, nor am i particularly good with them, but i know enough to recognise obvious faults that can be fixed
Comments