Benevolent emblem needs a rework

Seriously it makes no sense at all. Just had 3v1 game where the obsession left at the beginning of the match, but we all escaped whitout any of us getting hooked. And we got silver at benevolent .... it supposed to be as higher tier as good your team does in the trial based on hook saves. But we were good enough to avoid getting the a second hit and getting hooked the whole game expecially with one teammate less.. don't we deserve it to be at least iridescent?

Comments

  • @Kwanghyun said: don't we deserve it to be at least iridescent?

    No, you weren't benevolent if you didn't unhook/heal. You all got iridescent Unbroken if no one got downed and you should have gotten at least silver if not gold in Lightbringer and Evader, so I don't get what you want, an easy double pip against a bad killer?

  • Well if you manage to win in a 3v1 (with 5 gen) matchup than yes it should be AT LEAST a dubble pip but i'd say a leaver should grant a free pip to the survivors since 85% of the time everyone dies even againts a noob killer that gives them an easy dubble pip.

  • @Kwanghyun said:
    Well if you manage to win in a 3v1 (with 5 gen) matchup than yes it should be AT LEAST a dubble pip but i'd say a leaver should grant a free pip to the survivors since 85% of the time everyone dies even againts a noob killer that gives them an easy dubble pip.

    If the killer 4ks a SWF, it can happen that he still doesnt pip. How is that fair?

    Yes the emblem system is quite weird, but in a 3vs1 you will have piped by sure if you didnt get hooked. (Unless you were afk and it was a 2vs1 actually)