hex ruin is misunderstood

killers use hex not because this perk is strong but because they have no alternatives. (only corrupt)

For example we have many perks for a single gen or for small regression , regression after dying state etc (pop,overcharge, sourge hook, jolt, eruption, Call of Brine )

For example we have many tracking perks, perks for info bbq, whispers , spies from shadows, Lethal Pursuer, Discordance, Bitter Murmur etc, etc

Amount of pressure at the start is insane and it can blow away your morale when you see 2-3 gens done while you hanged only 1 surv. Ofc you can still win, i remember i won game after gen was done in like 10-20 sec after start, It was so fast that game did not even recognize gen as complited


"When looking at the perks most used by Killers, there’s a very clear trend: any perk that helps prevent generators from being powered - slowdown perks for short - are favored. Corrupt Intervention, Pop Goes the Weasel, Scourge Hook: Pain Resonance, and Hex: Ruin are a few notable examples, and each are amongst the most popular perks. "

A little point of adding more perks for regression after hook, kill. If you can hook survs game is going well. But in some games you cant hook even 2-3 times in entire duration of match


So for changing meta you have something for reliving this insane early game pressure or giving killer advantage. For example like Unrelenting in addition to current gives +5% move speed for first 2 minutes of game. Some perk that blocks half of pallets , half are blocked for 2 min of game.. Perk that blocks first most progressed gen for 2 min after reaching 70% fo progress.

i just made it up in 40 sec not thinking a lot, so you need anything for weakening early game pressure.


And hex is strong not because it has 200% regression or 500% regression but because of random. If it appears in some hidden angle and stays for 5 min, it appears in the open field and gone in 10 sec. So you kind of missed the point with you nerf. It still depends on random.

i did not like the way hex was changed few years ago. It forced survs to stays of gens because of regression and it did not help with early game pressure they just can do gens.

so i guess devs have to understand that we have a certain problem with early game.

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