Why no base kit Kindred? or Kindred Lite Like BT (Also Perk Rant)

Basically the title, they could have even made it a lite version of it by making it to where the killer and survivors were only shown for X number of seconds before fading to better incentivize not camping, showing if anyone was going for the hooked survivor thus keeping people actually on objective, I've seen whole ass games fall apart from an overly altruistic team and everyone bum-rushing one hook with 4-5 gens still needing to be completed. Then they could have reworked Kindred to extend the effect like borrowed times interaction and provided a second effect to it. Solo Q people do exist and not everyone has friends to play with or their friends may not want to play the game at all. You've given so much to the killers and basically made most of the meta perks completely useless.

Dead Hard - Useless (Mostly used for distance because 80% of the time it doesn't work on activation)

Iron Will - Useless (Not going to take a perk slot up for something that deactivates when exhausted which is one of the most crucial times to have it active and only removes 75% of the sound. Anyone with a half-decent headset will still hear you.)

D Strike -I personally don't use it but once again, made it useless. (Most crucial moment to actually use it and poof vanished) when you could have changed it to just a single-use once-per-match perk that would have made you choose when to actually use it by hitting the activation button to trigger the skill check.

Self Care - This perk was largely useless already since all through the ranks I rarely see anyone using self care anymore and more using other perks to aid in healing.

Spine Chill - Wasn't an awkward interaction and gave Survs a heads up like "Hey killer coming" now the killer has to be standing in the doorway for it to do anything largely making it useless and the vault speed actually enabled you to make a vault and avoid a hit that shouldn't hit in the first place due to the ######### net code thats never been fixed. (IE Semi truck hatchets from Huntress, missed swings from M1 killers that are a mile behind you but still hit etc.) FIX THIS ######### BEFORE TOUCHING PERKS, FIX THE ACTUAL NET CODE! (Your dedicated servers were supposed to fix this but, pretty good job so far right?)

At the end of the day you're not shaking up the meta, you're screwing over Solo Q people yet again, you make all these changes in a vacuum I swear, data alone doesn't reflect the environment of the game. Sometimes I truly wonder if any of you devs actually play your own game as a survivor in solo q without your buddies to rely on.


I play both Killer and Surv and I'm all for taking out the blood point bonuses and buffing killers that have a high ramp-up time but let me tell you what's going to happen on the killer side. Even with the increase in all gen slow down, gen slow down/aura reading perks will always be meta, the mentality will be (They slowed it down more so my perks will slow that down even more now.) Eventually, the game will come to a crawl, and survivors against some builds will just give up and dc or go to the killer to be killed. You're creating an unfair environment for both sides by not properly balancing the game out for both sides where both sides have an equal chance of escape/4k


Devs have the balancing skills of an infant learning to walk.

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