Instead of flat out increasing gen times
I would've rather a mini corrupt where furthest 3 gens are blocked for 30 seconds at the start of the match. Could even have it deactivate after a survivor is downed. All killers really need is that extra oomph at the beginning of the trial to help them build pressure and survivors themselves say sitting on gens for extended periods of time is boring. I also see people mentioning that because gen speeds themselves are increased, camping will be stronger. I think it's pretty obvious which option is better for the game.
Comments
yeah but shorten the gens to 60 seconds then ;)