Items need a Rework

As any DBD player knows, Items can be game changers if used correctly.

BNP to finish that last gen, Med Kits to take that one extra hit, flash light saves to deny killer a vital hook, and so on.

So what is my problem with them? Do I think they are too strong?

No. My problem is that they are too boring. Let me explain.

Most items in chests are mediocre at best. They are not always useless, but in many cases you were better off doing gens. Sometimes you just get straight trash like the broken key.

This means that in order to get strong items, you either need to be very lucky, bring them into the match, or run a chest build. The problems with each of them respectively is

  • Survivors' time is better of spent doing gens or finding another survivor to heal you
  • Makes this already nightmare of a game balance wise even more of a nightmare
  • You can't run other perks

Another issue is that lack of any killer interactivity. Outside of a few perks and addons, items are basically untouchable for killers. If a survivor has a really good med kit, you can't really do anything about it besides stop them from healing.

Another problem is that keys are useless without addons, maps are trash unless you are running a build around them, and flashlights are too inconsistent.

So what exactly needs to be done?

In my opinion, there are three things that need to be done:

  1. Make getting items in the middle of the match more interesting for both sides
  2. Make certain items stronger/more consistently useful
  3. Give killers someway to interact with items

Any ideas on what could be done to help make items more interesting?

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